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Stackems Download Dlc

Updated: Mar 13, 2020





















































About This Game Stackems is fast paced puzzle game where the goal is to fill an entire level with different shaped blocks as they slowly drop in different shapes. Play single player to try and beat your personal high score or play with up to three other players to prove who can stackem the best.Key Features:Easy to understand play, hard to master.Online four player simultaneous play.Co-op play: Help each other get the high score by giving other players an advantage with each level clear.Vs play: Go head to head with other players and thwart their attempts at beating your high score.Several different levels each with a unique look and feel. 1075eedd30 Title: StackemsGenre: Casual, Indie, Early AccessDeveloper:Gomen GamingPublisher:Gomen GamingRelease Date: 27 Nov, 2018 Stackems Download Dlc stock rims for sale. stackems game. stack ems keychain. stackems bird food. disney stackems. mashems stackems. stackems my little pony. tsum tsum stack ems. stackems paw patrol. pony stackems. stack ems storage. mashems stackems paw patrol. stackems- stackable storage bin. mlp fashems stackems. stackems ty. beanie boo stackems. stackems walmart. stackems toys. stack'ems recipe. stack ems stuffed animals. stackems uk. mlp stackems. stackems fashems The Coin Game Yargis - Space Melee ATOM RPG: Post-apocalyptic indie game V1.1: The Dead City Update: Dear friends!Finally the moment has come, when our game ATOM RPG is completely finished. In this update we balanced out melee weapons, added to the enemy AI, finalized all of the quests that were left unsolved in the previous update. The main thing, however, is the change of Dead City into a place full of new, unique characters with their own stories and quests. The map is now filled with points of interest and new locations. To see the list of all changes, scroll to the end of this post now.We would like to use this post mostly to thank you all for the motivation, unique ideas, kind words of praise and endless support. We told this to you multiple times now, yet these words never lost their sincerity and meaning for us: without you, there would be no game, especially of this magnitude. You, our dear players, are the ones who shaped it starting with Kickstarter and the Early Access versions.This final version of the game is truly your achievement, as much as it is ours.And the work doesn’t stop here. Our next project will be a stand-alone add-on to the game, code-named Trudograd. It will hopefully hit Steam later this year. Until that time, we will share news of porting Atom to other platforms, translating it to other languages, and of course the development process of the new add-on.Thank you for being with us, and we really hope that you will continue this journey we got planned out.Let there be ATOM!Changelog:- 20+ New locations;- 40+ New unique characters;- 20+ New quests;- Several kinds of new enemies including two types with unique AI behavior;- Added new AI tweaking support for modders;- Several new random encounters;- New craft armor made out of chitin;- New combat armor and spiked “Hedgehog” helmet;- Throwing weapons, both custom and common;- One new firearm and a special melee weapon;- New global map for the metro;- New hazards, including a radioactive sandstorm;- New animations;- New loading screen art;- New sounds and effects;- Several usable items can now be used multiple times from main slots without entering the inventory menu;- Dzhulbars has an ability to speak in certain conditions;- Stun works on enemies that were immune to it;- Other new minor gameplay enhancing features;- All of the bugs from the older version found by the testing team and the players are now fixed;. 14 Days Left: Hey guys!Another cosmetic update for you this week! Tired of everyone having the same hairstyle? Well, soon you won't have to think about it anymore! With things as they are, we can finally allow ourselves to spare some time on important details like beards, mustaches and buzz-cuts for the tough soviet working class men, and the most exquisite post-apocalyptic hairstyle fashions for the lovely ladies! Every NPC gets a free make-over once this update hits! Even the random encounter people like raiders and bandits won't be forgotten - as they will now get random features! ATOM RPG: Flowing free like the facial hair of a road side vagabond!Please support us: https://www.kickstarter.com/projects/atomrpg/atom-rpgAnd thanks to you All, guys! Indie games of our caliber live and die because of their players! So your heartfelt support of ATOM is much more valuable than anybody could possibly think!.. Having you all with us is a real privilege! Of all of our inspirations you guys are the main one!Yours truly, AtomTeam!. Latest news about the update: Hey, guys!With great regret, we have to state, that as January comes to a close, we are sensing that we won't be able to deliver the new planned update on time more and more. For this, we would really like to apologize. There is no need to worry about the future of the game, though. We're late not because of some problems, or because of lack of dedication. We simply miscalculated when we predicted the work will be over in January. Something that looks easily done "on paper" needs a lot of trial and error to actually implement. Therefore, to avoid accidentally misleading you again, and to get some breathing room for testing and tweaking the changes we made for the game, we shift the release date of the major update to February 28th. We're really sorry for this, and we promise to be less idealistic in future release date calculations.To at least start making it up to you, we finally compiled a full, comprehensible list of changes ahead. It going to be a long one, since despite this date mix-up, January was actually one of the most productive months for the project. Let's start with one of the larger and complex additions, which actually made us lag for a bit: a new NPC follower! He really turned out to be one of these "easy on paper hard in real life" kinds of things, but we still mostly made him! He's an infiltration agent named Fidel, and he will join you, boasting a better AI system, which now should recognize that it's a part of a larger team and act accordingly. Fidel will also know when to shoot and when to use melee. There are also thoughts of a second, four--legged companion we might just make to make it up to you for the late update. You should also prepare for:* More than 20 new NPCs, each one, as tradition goes, with a unique portrait, skill set, and dialogue. * New quests - because how can you go without them? We'll have everything - from talk-quests localized to one individual, to a huge b-movie plot epic, that will make you run around the global map, adding grizzled mercenaries to your team for a last battle for what is right!.. * The factory quest line will finally see it's end. Ever wondered what will happen, once the bandits use your services enough times? Well wonder no more!Also, just to prove that ATOM has the best audience, we're adding a ton of little objects and features, that were first thought of by our Steam commenters, or inspired by the ideas some of the backers shared on the forums. Some of the minor tweaks are:* Weapons will now have perks. For example, knives get a chance to go between chinks in armor, dealing raw damage, sniper rifles get a long range bonus, but lose most usability in CQC, etc. * Crippling blows! Aimed shots now get to have special effects like blinding, slowing down, disarming and otherwise incapacitating opponents. * New ammo types that will use the new damage/penetration formulas. * New kinds of armors and clothes* New usable items, most of them inspired by the players, like the "Krasnaya Moskva" deodorant. * New maps and map variants for random encounters. * Balance improved for: items, weapons, consumables, random encounters, crafting. * New craft recipes inspired by the forums. * New animations for the NPCs. The little fellows will not just react to new traumatic experiences that the aimed shot overhaul brings forth. They will also do more daily activities, and not just mope around. Remember The Fall? We really want to make daily cycles for the NPCs just like it was in that good old game. * A much larger sound library! More sounds for everything!Thank you for waiting, we really hope the result won't disappoint. Best regards, ATOM TEAM.. Update 0.6.6: Hey guys! Like promised - here's the fresh update! Thank you very much for the long wait. We hope the amount of work we done this time won't disappoint. Now, without further delays, the change log:We'll start off with the changes to gameplay everyone will notice just by spending time in game (some of the changes, sadly enough will be visible if you start a new game):- 10 new quests;- 26 new characters;- 10 character traits, that can be picked upon creating your character (more to come later); - New modes: from Easy to Iron Man;- New weapons, including the legendary AS VAL and a crossbow;- New ammo types;- Two new companions for your character. Finding one of them, though, won't be a walk in the park...- New items - from perfumes to helmets;- New crafting recipes - you can also make firearms now, no need to start your tinkering career with knives and hand to hand combat... Huge amounts of work were also done in the background. You might not notice these changes quickly, but it is thanks to them you can really immerse yourself into our game world:- Updated most models;- Added new sounds;- Added new cinematic video;- Added new animations for friends and foes;- New AI - the NPCs now use team work, to find the best way for an attack. Now if an NPC is blocking another NPC's shooting path - it will seriously change the aiming formula, so they will try to avoid such situations;- Global map improved, fog of war added;- Mini-map corrected;- Save-load menu improved;- Game balance fully improved: from items and rewards to weapons and random encounters;- New icons added for characters, followers, new items, etc. - Many, many, many, many, many bugs fixed.. Quality of life and new content Update 1.08: Hey guys!Finally, it’s time for the big Update! We did a lot of work this time, and positive improvements have touched upon a lot of the game aspects. Playing ATOM is now genuinely more comfortable. The inventory management is easier, the interface in general is more intuitive, the follower mechanics have more options, the re-balancing of weapons made combat more dynamic and interesting, especially during the new random encounters.And of course we added a lot of new NPCs, quests and maps for you to test all of the new features.Here is a compact list of changes:Quality of life improvements - your recommendations were heard and implemented in the new inventory and follower systems; Improved English translation thanks to you, our players, and a wonderful writer Scott Hamm who worked on such titles as “Age of Decadence” and “Battle Brothers”; Full mod support - we promised and we delivered; Better balance and weapon stats; Changes into the ability tree; New weapons; New AI features; New follower settings including friendly fire settings; New graphic effects; New graphic elements (icons, portraits, items, in-game art); New sounds for items and weapons; New animations, including a special martial arts move you may learn; New item with the ability to reset your stats and skills; Dozens of new characters with unique dialogues, portraits and quests; A quest line that can be tackled by joining any one of the two new factions; New maps; New random encounters; Improved game stability; Option to change the item highlight color; New achievements; Tons of bug fixes;We really hope you enjoy playing this new version, and we’ll be eagerly awaiting your feedback.Thank you… And let there be ATOM!P.S.: We will write a comprehensive manual for mod makers in the near future. So stay tuned for that!. Announcement 0.9: Good day, friends!We are continuing our work on a new version, designated 0.9. Here are the major features of this update, that’s gonna hit November 14th: New NPC and quests for the Il-62 location; More NPC and quests for the new region the Mountain Pass of Woes; More NPC and quests in old locations such as Krasnoznamenny, Fogelevka, Red Fighter; A whole new bunker dungeon with traps, monsters and puzzles; New random encounters; New crafting recipes; New items, including a night vision scope; Pre-release version of battle mechanics; New AI features; New visual effects; Fixes for many, many bugs;As you can see, the bulk of the work went into making the locations even more settled, by adding new interactive NPC, quests, and so on. We are also continuing to polish the game mechanics AI and buggy features before the release. For the release date is almost upon us…Thanks for sticking with us! Let there be ATOM!. 19 December - Release!: Greetings, friends!It’s time to make a very important announcement! After a year of work spent in Early Access we can finally name the release date for ATOM RPG! It’s going to be the 19th of december, 2018, when we’ll finish polishing the game mechanics, testing of new content, error fixing, and will finalize the main questline of the game.The fact that we’re releasing the game, though, does not mean that we’re stopping development. ATOM is still going to receive a lot of free additional content way after the release date. Now, a quick summary of the things you’ll be getting in 1.0: We added a third global map that was needed to finish the game’s main storyline. It’s a place called the “Dead city” - a forgotten, mutant-ridden metropolis that was destroyed by nuclear warheads. After this place was finished, we loved it so much, we’re currently planning on expanding it in future updates! Hope you’ll enjoy it too! We added new NPCs and quests. An ability to roam the Wastes in a car of your own! New dungeons including an experimental-AI-run secret Bunker. New traits available on character creation. New cinematic that will show off how you impacted the Wasteland.And last, but not least… As we the developers, and you, the players, already know, this game we dreamt of creating for all those years, would never be possible without your trust. This is why we decided to add a bonus “veteran’s kit” for all who bought and played ATOM while it was still Early Access. Thank you for believing in us.Now then, we’re off to make the final preparations. Feel free to ask any questions. Let there be ATOM!

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